SIGCHI Sponsored summer school
Centre for Game Design Research, RMIT University, Australia
The workshop will discuss the topic of embodiment in virtual and augmented reality to explore the connection between the human user and the information. The role of VR and AR become the facilitator for the relationship between the digital contents and human player, taking away from the focus of enabling technologies. In this workshop, we will discuss this topic and its impact in the theme of experimental play. There will also be a hands-on component for rapid AR prototyping using Vuforia.
Thuong’s bio: Thuong Hoang is currently a Lecturer in Virtual and Augmented Reality at Deakin University, and an Honorary Fellow at the University of Melbourne, Australia. His research expertise focuses on designing, implementing, and evaluating interactive systems that leverages emerging virtual and augmented reality infrastructures and technologies, especially in the area of public spaces, exhibitions, education and health. In his work, he often applies human factors, user experience and interaction design principles to produce engaging, interactive, and novel experiences. He has previously collaborated with the Science Gallery Melbourne, National Gallery Victoria, Channel 11, the Royal Children Hospital, and has participated in events as part of Melbourne Knowledge Week and SummerSalt festival.
Alex’s bio: He is a passionate video game design lecturer and researcher at Deakin University in Melbourne, Australia. He previously completed his PhD at Queensland University of Technology in the area of video game player experience, design and psychology. With a game design and player-centric perspective, his research provides industry-relevant analysis and outcomes for the advancement of the art of games using qualitative, quantitative and biometric methodologies.