SIGCHI Sponsored summer school
Centre for Game Design Research, RMIT University, Australia
The role of play as a learning strategy is increasingly under threat, and there are conflicting perspectives around the role of digital technologies in facilitating playful learning. Yet technology offers many opportunities for play-based activities that connect young children with the world around them. This presentation covers current research on how technology is being used to facilitate active, hands-on, and shared experiences within the preschool years. I will provide examples of innovative practice to demonstrate how technology can be used to promote questioning, curiosity, reflection and reasoning. I will link these examples to design processes, and outline the ways in which we can design positive playful experiences for young children.
Professor Peta Wyeth has wide-ranging experience in the application of human-computer interaction and interaction design techniques for the development of technology for education and entertainment. Her research is focused on developing high quality digital technology for children using mobile, ubiquitous and tangible interfaces. Her career is typified by interdisciplinary collaborations addressing real world problems. Research teams include educators, psychologists, therapists, roboticists, software engineers, and data scientists.